Ok here is the starting of my 1st map on Radiant for Call of Duty: World at War. This is my learning progress of about just over a week of using Radiant. I love this program and I feel it has its own flow that I feel I caught on pretty fast more than UDK. Plus it does not eat my CPU like UDK and its really fast loading up both from launcher and in-game. So I hope you enjoy some screenshots I took from in-game.
Tuesday, May 24, 2011
Sunday, May 22, 2011
ZOMBIES!!!!!!!!!!!!!!
This concept was inspired by playing a LOT of Call of Duty: Black Ops and being really into the fact that a zombie apocalypse will eventually happen(haha just imagine). I havent done a concept for a few days because I really been working on my project and learning Radiant so I can have another skill under my belt. Im trying to aim for a few concepts a week but its really hard when I have LOTS to learn about level design. So this week is a concept for all you zombie lovers (or haters for that matter haha). Enjoy!
Saturday, May 14, 2011
Project Scorn.
Ok Project Scorn is a personal project I started working on 2 days ago (May 12th). Its a new game map Im going to be making in either Radiant or UDK, leaning more towards Radiant. I have a deadline(personal of course haha) that Im going to try and follow hardcore to get into the lifestyle of working under strict deadlines for the game industry. So I been working on some sketches and a couple of concepts(some still in the making). My deadline for the sketches and concepts are tomorrow but I thought Id throw what I have so far and update my blog as I go along with this project. So here are some sketches and concepts for the project. Enjoy!!
Top sketch blueprint of map.
Index(gotta have one!!)
Chancellor building gonna be main focus of map, or enemy HQ.
Close up of building.
Digital sketch with some color.
Final concept of map overview.
Top sketch blueprint of map.
Index(gotta have one!!)
Chancellor building gonna be main focus of map, or enemy HQ.
Close up of building.
Digital sketch with some color.
Final concept of map overview.
My Resume
Robert Maldonado
20724 Berendo Ave.
Torrance, CA 90502
310-743-6180 - cell
maldonad0art@yahoo.com
conceptart84@yahoo.com
OBJECTIVE: Seeking a full time position where I can utilize my art, creativity, talent and attention to detail; for game art/design and testing, in the video game industry
TECHNICAL SKILLS: Strong knowledge in Adobe Photoshop. Basic knowledge in 3d programs such as 3ds Max, Radiant and UDK. I also have experience in traditional art such as painting, drawing and sketching. My video game industry experience include working at GameStop as an Assistant Manager working with marketing, customer advisory and video game launches.
EMPLOYMENT:
GameStop Game Advisor 11/10 – 01/11
Harbor City, CA
F.Y.E Sales 09/09 – 11/10
Torrance, CA
Zumiez Sales 10/08 - 01/09
Grand Junction, CO
Pictage Tech Support 09/07 - 02/08
Torrance, CA
GameStop Assistant Manager 04/06 - 12/06
Harbor City, CA
Harbor City, CA
EDUCATION:
Narbonne High School 1998-2002
Harbor City, CA – Gen Ed.
Harbor Occupational 07/2009 - 03/2010 San Pedro, CA - Completed course for AWS D1.1 welding/LA city welding license obtained Oct 28, 2010
LA Harbor College 2005
Harbor City, CA - Graphic Design
Harbor City, CA - Graphic Design
REFERENCES:
Jeff Ramos.................................310-489-9029
Kianna Golia...............................310-944-1018
Raechel Thacker..........................310-308-8333
Raechel Thacker..........................310-308-8333
Sunday, May 1, 2011
New portfolio website....
http://d1eselart.weebly.com/index.html
This is my temporary site until I upgrade it to my own domain name.
This is my temporary site until I upgrade it to my own domain name.
Tuesday, April 26, 2011
Speed Painting
This is my 1st speed painting done on Camtasia(just like my UDK vid). Just shows the 1st half of the process of the painting(which took an hour in real time), which I feel is the most important part. Enjoy!(Total time for finished painting was 2hrs)
Temple of the Undead!!!!
Ok, I started this concept with a full idea in direction where I wanted it to go and actually ended up how I wanted it too. Sometimes my mind just takes me for a ride and its really awesome to see where the piece ends up. This concept is a little more fantasy based with inspiration from RPG type games. Now on to the next!!!!! Enjoy.
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